December 2011
1 post
On Christmas
merlin:
There’s a shameful relief in admitting you feel a little sad around Christmas. You think about the people who aren’t around anymore, and the memories that get a little dimmer each year, and you watch as everything around you changes without regard to how it fits into your bulleted Holiday Plan. Man. It can be rough.
Revisiting a post that meant a lot to me last year from the great...
August 2011
1 post
January 2011
1 post
“Kentucky Route Zero” is a magic realist adventure game about a secret highway in Kentucky and the mysterious folks who travel it.
This game is being developed by Cardboard Computer and will be released around the Fall of 2011 (on PC, Mac and possibly other platforms).
This sleepy trailer speaks to me. Maybe it’s just because the game is set in some form of Kentucky, maybe...
April 2010
1 post
3 tags
jQuery Timeago and Django DateTimeFields
Here’s a (relatively) quick one, kids.
I love Django and its humble ORM. We’ve been casually dancing for the past five or so years, and it seems like things could be getting serious between us.
I also love timeago, a jQuery plugin that replaces ugly date/time strings with fuzzy approximations that humans (like myself) can understand.
I’ve always found date/time programming...
May 2009
1 post
Store Binary Data in Twitter with Tootfiles
Sometimes a man’s worst ideas lead to his finest moments: Ben Franklin decides to fly a kite in a storm and we get electricity (I’m paraphrasing that story), Alexander Graham Bell shacks up with his 15-year-old apprentice (who was deaf) and we get the telephone (paraphrasing again).
Now, I don’t fly kites and my wife is neither 15 years old nor deaf, but I feel you and I might...
April 2009
1 post
4 tags
Coloring Sprites with Cocos2d-iPhone
As someone who enjoys finding better ways to do things, I wanted to share a new tip I learned this weekend. Do you find yourself wrangling a handful of all too similar sprites, only varying by color? A useful pattern in game development is to keep the number of sprites in your project to a minimum by performing what’s called a palette swap of the colors in the images. Fortunately for us,...